“With enough knowledge, you can do anything… and also understand you can’t change anything at all.”

An endless war. A team of mismatches somehow brought together to end it. You are an AI built to simulate futures... and end the war by predicting battles before they happen, sabotaging plans, and nudging politics, to save lives one decision at a time. Of course, everyone on your team genuinely wants to save the world, or why would they be here? And it’s probably fine that nobody, not even your creator, can explain how you work. Probably.

Includes:

-  A revolutionary "information chip" system to replace boring visual novel options, allowing deeper questioning and cross verifying information.

- A search engine function to discover how histories shaped this world, and about past events that the characters hide from you.

- Deck builder card combat system with more depth in card ordering and heat mechanic, allowing you to bruteforce if you're tired of talking.

- Save/load as a timetravel mechanic?

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(This is an early demo. Content, systems, and visuals are subject to change and may not reflect the final release. Current build uses placeholder background images for scenes.)

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